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Talent Spotlights

Under the Mikroscope 🔍 Romain Joly – CG Supervisor at Mikros Animation Paris

27 February 2023

Mikros Animation Paris’ teams under the Mikroscope! We asked them 8 questions so that you can get to know them, their world and their successes. At the end, they in turn pass the baton to one of their colleagues so that another person can answer the same questions!

Today it’s Romain Joly – CG Supervisor who answers the 8 questions of our series Under The Mikroscope, dedicated to the teams of Mikros Animation Paris:

What is the best part of your job?
Being able to work with so many different talents and make people dream. Being involved in the making of an animation project involves so many different skills, both artistic and technical, that no two days are alike and are full of new discoveries and learning. All this to ultimately bring sparks to the eyes of the audience.

What was the first project you worked on when you joined Mikros Animation?
I first joined Mikros Animation in August 2016 to work on the environments for the Paramount project Sherlock Gnomes.  

Share your student and professional background to get to your position at Mikros Animation!  

After a Bac in Engineering Sciences with an interest in computer graphics, I went to Lyon to study at the IUT Informatique. I continued with an Erasmus in England at the University of Teesside, with modules in graphic programming, graphics and my discovery of 3D through Softimage XSI.   

My first professional experience came in the form of a gap year in my English course in an advertising studio in Dusseldorf, Germany. There, I was able to make my first steps in advertising as a 3D generalist. I then moved on to advertising in Paris as a generalist and VFX supervisor at Snarx-FX and OneMore.  

In 2015, I had the chance to try the feature film experience in London at DNEG, first as a Layout artist on Antman, then as an Environment artist on various projects such as Spectre, Hunger Games, Star Trek, Assasins Creed, etc…  

I then joined the Mikros adventure on Sherlock Gnomes in 2016, first as an artist and finally as an Environment Supervisor. Then, I was able to plant some trees on Asterix and the Secret of the Magic Potion before moving to CG Sup on the Dronix series. From 2019 to 2021, I’m back to VFXs and advertising as a 3D Supervisor for Fix Studio before coming back to Mikros at the end of 2021 for the Charlie and the Chocolate Factory adventure.  

What inspires you or who inspires you?
Travelling is my main source of inspiration, it allows me to escape and to take in the sights, and the senses in general. Meeting, discovering and “feeding” on the beauty of the world.  

If you had to be a character in Mikros Animation’s films and series, who would you be?
Difficult choice, but I’ll go ahead and say Idefix, I’m your best friend, discreet but very open and ready to help you out of any situation. 

Photo Credit: M6 Productions

Your biggest achievement so far?
I don’t think I can attribute any success to myself. Each of the projects I’ve been involved in is first and foremost a team effort, and therein lies the secret of our images: uniting and organising talents to visually tell a story that marks its time and touches people.

What would be your superpower?
Time, the key is time: being able to bend time and being able to stretch my days to be available for everyone!    

What advice would you give to your younger self? 
I would say: don’t change anything, just be yourself, and your path will emerge naturally.  

It’s your turn to name someone from Mikros Animation Paris, to answer these 8 questions!  

 Your turn Alexander Modolo, Surfacing Supervisor! 

Do you want to join our Parisian teams? Apply here!