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MIKROS ANIMATION SCALES WITH AWS CLOUD FOR ‘SHERLOCK GNOMES’

14 August 2018

Benoit Maujean, Head of R&D for Mikros Animation, talked during past AWS Cloud Tech Talks at Siggraph about the challenges the studio faced on the feature animation ‘Sherlock Gnomes’.  

Mikros shared work for Sherlock Gnomes across its Paris and London studios, the latter of which was established for the project. The production spanned nearly two years and grew in scope and complexity, with more than 290 artists working on the film at a time.  

To help with these challenges, Mikros Animation partnered with AWS to help scale their rendering capacity, peaking at 170,000 cores. 

To learn more about how AWS services were used, please refer to the very good article published by Animation Magazine here: https://www.animationmagazine.net/technology/mikros-animation-scales-with-aws-cloud-for-paramounts-sherlock-gnomes/ 

It’s no longer a question of whether or not the transition to cloud is happening, but rather how fast. To offer the best services to our clients, we need to explore new ways of working. We always intended to render Sherlock Gnomes with cloud-based resources, but as the scope changed, it became clear just how vital the cloud, and AWS in particular, would be to delivering on time.”

Simon Vanesse, Mikros Head of Animation